“The most disastrous thing that you can ever learn is your first programming language.”
― Alan Kay
The Grade 6 CISM students practiced their Scratch programming skills and inched their way to creating fun computer games. As preparation, during Digital Literacy blocks, the students practiced the techniques by making Scratch programs that make their sprites Dance, build a band, draw automatically, introducing themselves and interpret poetry.
The Grade 7s CISM students on the other hand explored advance techniques in Scratch programming. The skills that they learned were executed in their Final project: Rube Goldberg. It was a collaboration between Physics and Digital Literacy.
For both grade levels, Makey makey kits were incorporated with Scratch to make tangible applications of their programs. It was wonderful to see them extend their learning of coding to something that they can touch, step-on or manipulate.
The Grade 6 students’ final projects consist of Ping pong game, Physics game, and Dance pad to name a few.
Here are some of the pictures of the Grade 6 students: