As the Middle School and Upper School celebrate their return to school, the Third Quarter topic for Physical Education will now shift its focus on playing Handball for the first half. Here, the students revisit the basic rules of the game and the skills needed to play it. Students play various lead up games to practice the basic rules and skills of handball such as passing, catching, shooting, and a little bit of dribbling. Here are some pictures of the Grade 7 and Grade 9 students participating in the drills:
For the Third Quarter of the current school year, the Grade 5 students welcome the start of the year learning the basic rules of futsal. Aside from the rules, they also practice the basic skills needed to play the sport, which are dribbling, passing, shooting, and goal keeping. They understand the importance of the basic skills in order for them to enjoy the sport. Here are some pictures taken in the class:
Half way through the quarter, they will then focus on playing Hotbox, a game involving a Frisbee or a Disc.
If you haven’t tried this game, you are missing a lot.
According to their website, “Kahoot! is a free game-based learning platform for teachers of awesome, classroom, superheroes and all learners.” It give students and teachers a more dynamic and livelier way of finding out how much the students understood a specific lesson or topic.
Once the questions are prepared, the teacher can just type in the questions and let the students choose the correct answer from the choices. The students will see four basic shapes with basic colors that represent possible answers. This is the “Quiz” format.
Another alternative is their brand new game called “Jumble.” It is a bit of a combination of a quiz as well as a reviewer game. The students will be prompted with a question but the answer will be shown in a, yes you guessed it, jumbled manner. To give their answer, the students in turn will re-arrange the shapes so it shows the correct order of thought. What keeps Kahoot more exciting is that they can choose code names from a set of witty codes such as “Legend Lion,” “Awesome Bear,” and “Mystery Dolphin.” For the results, the names (or code name) of the first five students who get to answer it correctly are flashed on screen. This makes them really go wild.
When we played Jumble in class, the students were all standing up and were so excited to check if they were the fastest to answer. Too bad I was not able to take photos of them jumping up and down in jubilation. However, here are some snapshots of the activity.
At the end of the game, they feel so accomplished once they see their names on the “Podium.”
The winner’s computer will display this, who wouldn’t be proud?
After you are done, you can download the results either to your computer or to your Google Drive.
That’s it! Keep rocking!